Ray Tracing in a Distributed Environment

dc.contributor.authorK Sungen_US
dc.contributor.authorJ Lohen_US
dc.contributor.authorA L Anandaen_US
dc.date.accessioned2004-10-21T14:28:52Zen_US
dc.date.accessioned2017-01-23T07:00:41Z
dc.date.available2004-10-21T14:28:52Zen_US
dc.date.available2017-01-23T07:00:41Z
dc.date.issued1994-04-01T00:00:00Zen_US
dc.description.abstractThe results of parallelizing a classical ray tracer in a typical LAN-connected workstation environment is presented. The motivation of this work is to utilize the idle workstation cycles at night. Issues involved in distributing the processing of a ray tracer are discussed and our solutions are presented. Performance tests are carried out on a group of homogeneous and heterogeneous workstations. Some unexpected problems were encountered and our approaches are described. Initial results showed that the achievable speedup is comparable to some of the parallel approaches on dedicated MIMD systems. All 80 instructional workstations in our department were utilized without causing significant degradation in speedup.en_US
dc.format.extent228279 bytesen_US
dc.format.extent67586 bytesen_US
dc.format.mimetypeapplication/pdfen_US
dc.format.mimetypeapplication/postscripten_US
dc.identifier.urihttps://dl.comp.nus.edu.sg/xmlui/handle/1900.100/1362en_US
dc.language.isoenen_US
dc.relation.ispartofseriesTRA4/94en_US
dc.titleRay Tracing in a Distributed Environmenten_US
dc.typeTechnical Reporten_US
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